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Vicky Sharp
Vicky Sharp

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How Telegram's TON Ecosystem Fueled the Rise of Web3 Gaming

Telegram's TON (The Open Network) ecosystem has emerged as a surprising powerhouse in the world of Web3 gaming, with several projects experiencing exponential growth and capturing the attention of millions of users worldwide.

One of the most notable success stories is "Hamster Kombat," a crypto game that has gained significant traction since its launch on TON in March. The game has amassed over 200 million users, with 11 million followers on Twitter/X and 31 million subscribers on YouTube. The game's popularity has even caught the attention of Iranian officials, who have accused it of being part of a "soft war" against the government.

Hamster Kombat is just one example of the thriving Web3 gaming ecosystem on TON. Other projects like "Catizen" and "Notcoin" have also seen impressive growth, with 23 million and 40 million users respectively. In total, the TON network now boasts 500 million users, with a current market cap of $19.4 billion.

The success of these games can be attributed to their simple, addictive, and fun gameplay mechanics. Catizen, for instance, allows players to start earning rewards by clicking on kittens and sharing on social media. Hamster Kombat takes a more self-aware approach, with players acting as the CEO of a crypto exchange and making decisions related to marketing, PR, and legal considerations.

One of the key factors behind TON's gaming success is its user-friendly interface and real-world use cases. According to DeFi analyst David Zimmerman, TON has "done more to progress in these areas [UX and real-world use cases] than any other crypto market participant," making it easy to onboard new users.

Many of these games have been in development for years, with projects like Catizen eyeing Telegram as early as 2021. The rapid growth of TON's gaming ecosystem has led to bold predictions, such as the claim that TON will become the biggest blockchain in terms of user numbers, thanks to its technology and Telegram's existing user base.

The rise of Web3 gaming on TON highlights the potential for blockchain technology to revolutionize the gaming industry. By incorporating decentralized elements and rewarding players for their engagement, these games are creating new incentives for participation and growth.

As the TON ecosystem continues to expand, it will be interesting to see how the gaming landscape evolves and whether other blockchains can replicate its success. For now, Telegram's TON stands out as a surprising leader in the Web3 gaming revolution
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